


When provoked, they are dangerous in numbers, but rather easy to dispatch if careful. They can be found passing time throwing stones in the sea, drunk, urinating, gossiping, and even playing the guitar loudly from rooftops. The Eternalists are not your usual stern guards. The rest of the time these masked henchmen and women are rather nonchalantly getting on with things. In the morning many of them are hungover from the night before and in the evening, they are out partying. Where they are and what they are doing very much depends on the time of day. Using these clues players can manipulate events and uncover secrets to gain the upper hand.Īs well as the Visionaries, Colt must also deal with Eternalists, the armed followers of the AEON Program that will attack him on sight. Each Visionary has a schedule that Colt must work out from clues found in each district. All eight must be killed in the same loop. The districts are all interconnected via a tunnel system that only Colt has access to.Ĭolt's singular objective is to kill the eight Visionaries, the VIPs that run the island, as this will break the time loop. They range from the old fishing town to the AEON Program's research centres. The game chops the island up into several districts. It's an impressive location for a game and one that's packed with secrets. Backreef also features a huge circular active structure that dominates the island. Dotted around the island are the remains of what are actually acoustic mirrors, similar to the ones found abandoned along the coast of England. Originally a fishing outpost, the island was previously used by the military in researching temporal anomalies. The island of Backreef is very much a character in the game and one that players will get very familiar with.

It's a very intriguing and clever premise.

The time of day is advanced by Colt returning to the tunnels under the island. Throughout the game text also forewarns players of hidden dangers that Colt has likely discovered previously during earlier loops.Įach loop consists of morning, noon, afternoon, and evening, after which the day is reset with Colt waking on the beach. It's only via strange text cues that he starts to remember what's going on and retaining that knowledge after every loop. The game starts with Colt waking on the beach with no memory of who he is or what or what he is doing there. Only Colt and his former colleague, Julianna Blake seem to realise that the island and its inhabitants are caught up in a repeating time loop. Every morning Colt wakes on the beach with one task on his mind: to break the loop. Players take on the role of Colt Vahn, former head of security employed by the AEON Program on the peculiar island of Blackreef. These are complemented by a twisting plot and a deep, multi-faceted mission structure, which is another hallmark of Arkane Studios. Futurefive's Darren Price has been busy trying to break the loop.ĭeathloop features similar stealth-action, fantastical abilities, and detailed environments as Arkane's previous titles. Arkane Studios and Bethesda's Deathloop is a bold first-person stealth/shooter that has players experiencing the same day, over and over, on a strange island.
